Principles
Principles, loosely defined and incomplete.
Engineering
- Deal with the mess.
- Let different things be different.
- Always use UUIDs.
- Delay serialization.
- Look at things.
- Never name something
end
. Always eitherendExclusive
orendInclusive
. - When a method is dangerous to call, add
_DANGEROUS_DANGEROUS_DANGEROUS_BECAUSE_XYZ
to its name; when a section of code is dangerous to change, add// DANGEROUS DANGEROUS DANGEROUS IF YOU CHANGE THIS THEN XYZ WILL HAPPEN
before every single line in the section.